Basics for beginners

At the beginning of the game, opponents are exposed on the gamea field of 15 checkers, black or white. The field has 24 cells, which are divided into 4 groups. Players put their chips along the left side of the board: one player puts them in the 1st position, and the second - in the 13th. These vertical lines are called the "head".Rules for playing long backgammonThe rules of the game in long backgammon oblige the participantsdo only full moves. Photo: Getty During the game, participants must move the checkers to the "house", that is, move counter-clockwise. White moves from the 13-18th cell to 7-12th, and black moves from 1-6th to 19-24th. Participants in turn throw 2 dice on the table and take steps according to the numbers that have fallen out. For example, if the number "3" and "4" falls, you can go 7 steps with one chip, or move 2 chips - one for 3 steps, and the second one for 4. One move can remove only one checker from the "head". If you have the same number of points on the dice, then the moves are doubled. You can put several of your chips into one position. You can not go to the cell where the opponent is standing, the participant skips the turn. If all the chips are in the house, they can be thrown out for the board. This is done from the fields dropped on points on the cube. For example, if the number "5" is dropped, then the checkers are thrown from the 5th position or from the lower fields if the 5th cell is empty. In the house, too, you can take steps based on the numbers on the cube.

Mars and other victories

In the game, the one who wins the chips for the playing field wins. The victory is called so:

  • Oin. This is a situation in which the loser has thrown out of the house at least 1 checker. The score of the game is 1: 0.
  • Mars. The winner is the player who brought all the checkers out of the board, and the loser did not have time to bring them into the house. The winner receives 2 points.
  • Home Mars means that the loser's chips are brought into the house, and the opponent threw his overboard. For this, the winner receives 3 points.
  • Coke. In this case, some of the chips of the losing participant remain at the starting position. The winner earns 4 points.
  • Draw. Such an outcome can be, when the white player threw them out of the house, and the second left the right to move, since he entered the game later. If the last throw allows him to withdraw all the checkers, then the game ends in a draw. Participants earn the same number of points.

Thus, the outcome of the game and the number of points depend on the location of the checkers on the field and beyond. Learn the basic rules and learn the features of other types of this game.

Comments

comments